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∎ [PDF] Gratis Discordia The Eleventh Dimension Dena K Salmon Nick Podehl 9781441832351 Books

Discordia The Eleventh Dimension Dena K Salmon Nick Podehl 9781441832351 Books



Download As PDF : Discordia The Eleventh Dimension Dena K Salmon Nick Podehl 9781441832351 Books

Download PDF Discordia The Eleventh Dimension Dena K Salmon Nick Podehl 9781441832351 Books

For Lance (level 19 zombie sorcerer) and his friend MrsKeller (level 23 hobgoblin brigand), life’s a battle and then you die. And then you rez. And then you battle again. At least, that’s how it is in Discordia, the addictive online game that makes real life seem dreary by comparison. At his new school, Lance feels weird and out of place, but in beautiful and complex Discordia, his zombie sorcerer is doing great leveling fast, learning new skills, and making friends. He’s even met a level 60 toon, TheGreatOne, who has recruited him and MrsKeller into his guild Awoken Myths. Lance wishes he could spend all his time in the game – until TheGreatOne transports him and MrsKeller to the real Discordia, the perilous world in the eleventh dimension that inspired the game. Before they’re allowed to leave, they must complete a high-level quest that may determine Discordia’s survival – and Lance’s, too. If they don’t get out soon, Lance could disintegrate into the character he plays in the game a zombie. The friends accept TheGreatOne’s quest and meet Rayva, a runaway who may have been lured into Discordia against her will. The three make their way through a country on the brink of war, fighting monsters, traitors, and spies – yet their greatest danger may be Lance himself.

Discordia The Eleventh Dimension Dena K Salmon Nick Podehl 9781441832351 Books

Fast moving, imaginative, witty, this is a classic fantasy journey with a modern twist. Some readers (particulary pre-digital-agers) may be surprised by the gamer's setting, but portals between our world and other worlds are a staple of fantasy fiction (think as far back as the Narnia classics or the The Neverending Story). That traditional conceit is transformed here in a satisfyingly original way and it is tremendous fun -I won't spoil it by revealing too much. The story is full of vivid detail and has a witty tone that doesn't take itself too seriously. The land of Discordia feels more than real as the human characters adjust to their transformed selves in a new (and yes, dangerous) world. Look for incredible fun as they discover what loot really looks like and tastes like and find out how it feels to actually encounter a sobbing Banshee with one huge nostril. Anyone who enjoys fantasy science fiction will have a blast with this new and welcome addition to the genre.

Product details

  • Grade Level 4 - 6
  • Preloaded Digital Audio Player
  • Publisher Brilliance Audio on Playaway (December 1, 2009)
  • Language English
  • ISBN-10 1441832351

Read Discordia The Eleventh Dimension Dena K Salmon Nick Podehl 9781441832351 Books

Tags : Discordia: The Eleventh Dimension [Dena K. Salmon, Nick Podehl] on Amazon.com. *FREE* shipping on qualifying offers. For Lance (level 19 zombie sorcerer) and his friend MrsKeller (level 23 hobgoblin brigand), life’s a battle and then you die. And then you rez. And then you battle again. At least,Dena K. Salmon, Nick Podehl,Discordia: The Eleventh Dimension,Brilliance Audio on Playaway,1441832351,Juvenile Fiction General
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Discordia The Eleventh Dimension Dena K Salmon Nick Podehl 9781441832351 Books Reviews


Although Lance is still a n00b in the MMOG (massively multiplayer online game), Discordia, he feels much more at home in the online world of the game than in his new school and apartment building.

His zombie sorcerer, also named LANCE, has already reached level 17 with the help of his hobgoblin friend, MRSKELLER, and the two spend many hours flirting and going on quests. Things get even better when a level 60 zombie named THEGREATONE invites both LANCE and MRSKELLER to join in a guild dedicated to leveling up newer players, and then recruits them both for a dungeon quest.

Even though THEGREATONE seems to take the role playing a little too seriously, MRSKELLER points out that they can always leave the guild and ignore him if he turns weird on them.

But things turn a little too weird when, while running from the dungeon in the game, Lance wakes up in a strange land with blood on his hands, face-to-face with real life versions of MRSKELLER and the THEGREATONE.

Once Lance and MrsKeller get over their initial shock, TheGreatOne explains that he has pulled them both into the real world of Discordia, the land in turmoil that inspired the game. Lance and MrsKeller both have the innate ability to transport themselves to the eleventh dimension, and TheGreatOne now needs them to go on a real quest before he will tell them how to get back.

Left with little choice, Lance and MrsKeller embark on their quest, translating their knowledge of the game for use in the real world of Discordia as best they can. When they team up with a runaway slave named Rayva, they realize that they have limited time, because Discordia may claim them forever, along with Lance's humanity.

An interesting take on the blending of fantasy and reality, the author skillfully brings us into the land of MMOGs, making the terminology and actions accessible to those who have never played such games. Although any gamer would probably appreciate this fantastic tale, you don't have to be one to enjoy it.

Reviewed by Allison Fraclose
Lance, a zombie sorcerer, is always playing in the virtual world Discordia with his virtual friend MrsKeller. In this world, there are two sides the zombies and the normal humans. The zombies can gain strength by eating others. Of course, Lance chooses to be a zombie. He takes the world and game playing so seriously. One day, he actually ends up being sucked into the real Discordia along with his virtual friend MrsKeller. You'd think the oddest thing is that MrsKeller is actually a guy, though it's not. Lance is convinced that he's actually turning into a zombie, just like TheGreatOne, the guy who pulled him into the real Discordia.

Together, MrsKeller and Lance travel and try to escape this world of Discordia. Will they ever make it back to the real world?

This book was very unique; I'll definitely give it that. I'm a huge fan of anything video game related, because I find the whole idea of a virtual reality really intriguing. Hey, it is the 21st Century. I've actually never heard of this book before. I picked it up at a library book sale and I was immediately intrigued by the synopsis. I'm glad that I actually bought it.

The characters were pretty cool. I really liked MrsKeller because he knew so much about the world. You could definitely tell that he was serious about his gaming. I also found it really cool that they found another person, Rayva, who might've possibly been originally from the normal world. The only thing is, she's been in the world for so long that she probably forgot about where she actually came from. She's been living like a peasant for as long as she can remember.

Another really interesting thing about this book was the gamer's manual. The manual for the Discordia game was actually in the beginning of the book, so it felt as if you were actually playing the game. It was really cool and I'd definitely play a virtual reality game like Discordia if there was one. I'd definitely suggest this book if you're looking for a fast-paced read that has to do with video games. It would make a great pleasure read!
By her own admission, Salmon isn't much of a gamer, but she doesn't have to be when she can write a story and create a world as varied and textured as Discordia. I've never been big on fantasy fiction but totally lost myself in the magical, beautifully crafted and often frightening world of Salmon's imagination. (Reading the book on the subway, I forgot to look up and went two stops past my station.) I hope Salmon is working on a sequel--and I hope Lance and MrsKeller never kick their addiction to video games!
Fast moving, imaginative, witty, this is a classic fantasy journey with a modern twist. Some readers (particulary pre-digital-agers) may be surprised by the gamer's setting, but portals between our world and other worlds are a staple of fantasy fiction (think as far back as the Narnia classics or the The Neverending Story). That traditional conceit is transformed here in a satisfyingly original way and it is tremendous fun -I won't spoil it by revealing too much. The story is full of vivid detail and has a witty tone that doesn't take itself too seriously. The land of Discordia feels more than real as the human characters adjust to their transformed selves in a new (and yes, dangerous) world. Look for incredible fun as they discover what loot really looks like and tastes like and find out how it feels to actually encounter a sobbing Banshee with one huge nostril. Anyone who enjoys fantasy science fiction will have a blast with this new and welcome addition to the genre.
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